She Kills Monsters (Summer 1)

$975.00
Time:

Need to arrange payment separately? Use code INVOICE at checkout to complete your registration now—we’ll follow up to coordinate payment.

June 1 - July 3, 2026

By Qui Nguyen

A contemporary adventure play blending fantasy, combat, humor, and heart.

When Agnes Evans loses her teenage sister Tilly, she discovers a Dungeons & Dragons game Tilly left behind. As Agnes begins to play, she’s pulled into a fantastical world of warriors, demons, and quests where the characters mirror real people from Tilly’s life. What begins as an awkward game becomes a journey through grief, love, identity, and bravery. Filled with humor, action, and heart, She Kills Monsters blends pop culture fantasy with deeply human emotion. It’s a story about understanding someone you thought you knew, and about finding strength through imagination, friendship, and connection.

Monday–Friday (Select time in drop-down)
Rehearsals: June 1 – June 26, 2026
Performances June 28 - July 3, 2026

Need to arrange payment separately? Use code INVOICE at checkout to complete your registration now—we’ll follow up to coordinate payment.

June 1 - July 3, 2026

By Qui Nguyen

A contemporary adventure play blending fantasy, combat, humor, and heart.

When Agnes Evans loses her teenage sister Tilly, she discovers a Dungeons & Dragons game Tilly left behind. As Agnes begins to play, she’s pulled into a fantastical world of warriors, demons, and quests where the characters mirror real people from Tilly’s life. What begins as an awkward game becomes a journey through grief, love, identity, and bravery. Filled with humor, action, and heart, She Kills Monsters blends pop culture fantasy with deeply human emotion. It’s a story about understanding someone you thought you knew, and about finding strength through imagination, friendship, and connection.

Monday–Friday (Select time in drop-down)
Rehearsals: June 1 – June 26, 2026
Performances June 28 - July 3, 2026

Rehearsal Schedule

Monday–Friday | June 1 – June 26, 2026

Each performer is assigned to one cast:

  • Cast A (Morning): 9:00 AM – 12:00 PM

  • Cast B (Afternoon): 1:00 PM – 4:00 PM

Rehearsals take place in person, with the same cast in the same room each day.

Final Rehearsal (All Casts)

Saturday, June 27, 2026: 11:00 AM – 3:00 PM

Both casts attend final rehearsal together: Casts run and observe each other’s work, building shared awareness of pacing, storytelling, and performance flow before opening. ….Watching is part of the learning. (So is holding space for each other!)

Performances

All performances take place in our Thornton Park space with limited seating.

  • Sunday, June 28 at 2:00 PM — Cast A

  • Monday, June 29 at 7:00 PM — Cast B

  • Tuesday, June 30 at 7:00 PM — Cast A

  • Wednesday, July 1 at 7:00 PM — Cast B

  • Thursday, July 2 at 7:00 PM — Cast A

  • Friday, July 3 at 7:00 PM — Cast B

Showcase Perfomance Note:

Tickets for performances are extremely limited. Price: $22/person, families will be made aware of “on sale” date for all performances at the end of the first week of the session.

Roles & Opportunities

She Kills Monsters: Young Adventurers Edition is an ensemble-driven adventure that moves between two worlds: the everyday and the fantastical. Performers don’t just step into characters. They help build the world those characters live in.

Many performers play multiple roles, shifting between contemporary scenes and heightened fantasy moments. Every cast member contributes meaningfully to the storytelling.

Core Story Roles

These characters carry the narrative and emotional arc of the play and appear consistently throughout.

  • Agnes Evans

    The emotional center of the story. Agnes is thoughtful, grounded, and searching. Her journey is one of discovery, grief, courage, and connection. This role rewards listening, emotional honesty, and growth across the arc of the play.

  • Tilly Evans / Tillius the Paladin

    Agnes’s younger sister and her heroic fantasy counterpart. In the real world, Tilly is complex and private. In the fantasy world, Tillius is bold, commanding, and fearless. This role offers rich contrast and requires clarity, confidence, and imagination.

  • Chuck Biggs (Dungeon Master / Narrator)

    The guide through the fantasy world and the bridge between realities. Chuck is energetic, precise, playful, and deeply invested in storytelling. This role requires strong timing, audience awareness, and leadership within the ensemble.

  • Miles

    Intelligent, reserved, and emotionally sincere. Miles supports Agnes’s journey and brings steadiness and heart to the story. A role rooted in presence and connection.

Fantasy Party Roles

These characters form the adventuring party and bring the fantasy world to life. They require bold physicality, clear character choices, and ensemble awareness.

  • Lilith Morningstar

    A demon queen with confidence, wit, and emotional depth. This role blends strength, humor, and vulnerability and rewards fearless character work.

  • Kaliope Darkwalker / Kelly

    Clever, sharp, and observant. Kaliope is a tracker and strategist in the fantasy world, with a grounded real-world counterpart. This role emphasizes intelligence, timing, and clarity.

  • Vera / Evil Gabbi

    Expressive and emotionally layered. This role navigates friendship, conflict, and loyalty across both worlds, offering opportunities for both grounded and heightened performance.

Monsters, Villains & Ensemble Roles

  • The Beholder

    A powerful fantasy antagonist requiring presence, vocal control, and physical storytelling.

  • Orcus / Ronnie

    A demon overlord and his real-world counterpart. This role blends humor, menace, and contrast, often shifting tone quickly.

  • Steve

    A smaller but memorable role that adds texture and momentum to the fantasy world.

  • Narrator / Evil Tina / Farrah the Faerie

    These roles help guide the story, shape transitions, and deepen the fantasy environment. They reward precision, clarity, and ensemble timing.

All performers play monsters when needed.

This is a core part of the production. Movement, sound, shadow, props, and group physicality are used to create creatures, battles, and transitions together.

Beyond Acting: Building the World Together

This production is not just an acting experience. Performers will actively engage with:

  • Lighting: how shifts in light change mood, location, and meaning

  • Sound: how music and effects drive rhythm, tension, and transitions

  • Costumes: how character identity is shaped through clothing and silhouette

  • Props & weapons: how physical objects support storytelling and movement

  • Design & space: how the world of the play is created collaboratively

Technical elements are explored as part of rehearsal, not added at the end. Performers learn how each choice affects the whole story.

Casting at PaperMap

Casting is thoughtful, intentional, and ensemble-first.

Roles are assigned based on:

  • ensemble balance and chemistry

  • readiness and growth opportunities

  • the needs of the story

  • the overall health of the cast

Every performer has meaningful stage time and real responsibility. There are no “background-only” roles. This is a shared creative effort.

Why This Is a Standout Opportunity

This production offers:

  • bold, imaginative storytelling

  • physical movement and ensemble work

  • emotional range and character depth

  • hands-on experience with full theatrical craft

  • a supportive environment that encourages creative risk

You won’t just perform in She Kills Monsters.

You’ll help build it, shape it, and carry it together.